The hordes of chaos are a natural enemy. While often overkill to deploy space marines to kill cultists, there are mutants or enemy Astartes that make short work of other Imperial Servant Cornelius Vales.
While not specifically intended to counter daemons, the chapter's Thunderhawks combined with their psychic power still give them a fighting chance.
The thousand sons are one of the most hated traitors. Not only do both chapters employ many psykers, there also have been cases of brothers being kidnapped and having to be rescued. Leaving battle brothers behind is no option, when it would endanger the imperium by making one of the most dangerous enemies even more dangerous.
Constant vigilance has so far made the chapter safe from infiltrations, at least as far as the chapter knows.
The alpha legion is a dangerous enemy. Not only are they likely able to infiltrate the wolves, avoiding their vigilant eyes, they may also infiltrate allies. Allies that were infiltrated are then likely to harm the chapter's name with their actions, leading to retaliation or further inquisitorial attention.
Given the already critical value of allied forces, the chapter master keeps a close watch at hints of Alpha Legion involvement with psychic readings as well as information glanced from ally communications.
The world bearers are a dangerous foe, targeting the chapter's chaplains for access to uncommon and secret knowledge. Knowledge that must not help the foes of the Emperor, secrets that could be devastating to all members of the chapter.
While not common, the risk of torture and corruption is very obvious to the Chapter Chaplain. Not only is extra caution taken when deploying chaplains in small forces, information about movements of the world bearers is constantly reviewed to predict ambushes.
The dark mechanicus is considered a very dangerous group of heretics. Hunting them is one of the few occasions where direct contact to the Adeptus Mechanicus with a request for support may be initiated. While not the primary target of most hunts, these are some of the wildest and best remembered stories told.
Tyranids are a rare foe, usually they are not engaged during their invasion, but while cleaning up the creatures they left behind. During the invasion surgical strikes are carried out, but longer engagements are avoided. The cost in space marines is usually too high to allow for open warfare.
Genestealer Cults are a common enemy and actively being hunted for by the wolves. If a world is suspected of corruption by genestealers, it is swept from the bottom to the top for a patriarch.
Besides raiders there has been no interactions with aeldari factions. They are considered a lesser evil by the wolves, one that they don't bother hunting under normal circumstances. If engaged, precision strikes are employed to counter them.
The dark eldar are considered one of the greater evils. Their predatory and self-serving slave raids make them a dire threat to the wellbeing of the imperium.
According to stories told, they are a corrupted offshoot of the Aeldari, making them both xenos and heretics to the eyes of the battle brothers. The crafted creatures they deploy are especially seen with a combination of hate and disgust. The space marines try to avoid engaging them alone to decrease the likelihood of them being amongst captured slaves.
Orks have been a constant bother for the wolves, being the cause of many of their recent losses. While not engaging whole WAAAGHs, it is a common pastime for wolves to go ork hunting, trying to thin out the weird boys especially.
Necrons are one of the most despised foes of the chapter. Their strong ranged weaponry and lack of emotions makes perfect execution of tactics a must, leading to rather boring stories to tell. Most of the chapter's wargear is not ready for these encounters, leading to tactical withdrawals where possible. These are followed by hit and run tactics and precise strikes at more individual Necrons.
The ancient Yu'vath empire's corrupting influence still lingers in the Gothic Sector through their artifacts and ruins. The Blood Wolves take particular care when encountering suspected Yu'vath technology, as their war beasts have proven invaluable in detecting the subtle corruption these devices emit. Several chaplains maintain detailed records of encountered Yu'vath artifacts, using this knowledge to better protect their brothers from the insidious influence these relics can exert. The chapter's high resistance to warp influence makes them particularly effective at containing and eliminating these threats.
The time-warping Hrud pose a unique challenge in urban environments, where their entropy fields can age equipment and infrastructure by centuries in moments. The chapter's war beasts have demonstrated an unusual ability to track Hrud through their temporal distortions, leading to specialized hunting protocols. Blood Wolves employ their psychic abilities to create stable zones within Hrud entropy fields, allowing them to engage these xenos without risking their equipment and gene-seed. Multiple successful purges of Hrud infestations have been recorded in various hive cities.
The insectoid Q'orl represent an expanding threat to Imperial shipping lanes and potential recruiting worlds. Blood Wolves harvest frigates occasionally encounter Q'orl scout vessels, leading to the development of specific void combat protocols against their unique bio-mechanical technology. The chapter's psykers have proven especially effective at disrupting the Q'orl's chemical-based communication networks, though direct engagement is avoided when possible to preserve chapter strength.
These brutal void-borne raiders have clashed with Blood Wolves vessels multiple times. The savagery of the Rak'Gol makes them difficult opponents in ship-to-ship boarding actions, but the chapter's war beasts have proven remarkably effective at hunting them through damaged vessels. The Blood Wolves maintain specific combat drugs designed to counter Rak'Gol augmentations, though these are used sparingly due to their highly aggressive side effects.
While not actively hostile, Kroot mercenaries are treated with extreme caution when encountered in urban operations. The Blood Wolves' chaplains are particularly vigilant about checking for signs that their brothers have been studied by Kroot for potential genetic absorption. Several notable incidents of successful cooperation against mutual enemies are recorded, though the chapter remains wary of the Kroot's opportunistic nature and potential for betrayal.
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